Minimum & maximum number of players per roster is 5 (minimum of 2 females). There is no maximum number of players allowed on a team’s roster provided all players have signed the Austin SSC Roster/Waiver form. It is the responsibility of all team captains to ensure players are in compliance with this policy. Teams have up until the third week of the season to make changes to their roster. After the third week, rosters will be frozen. Roster changes that require additional t-shirts will be subject to availability. All roster changes must be communicated to and approved by Austin SSC.
In order to participate in the league, each player must sign the team waiver. Waivers can be downloaded by clicking here. Captains need to print, have all players sign, and turn in the first night of play. Players not present the first week of play will still be required to sign a waiver with our staff before participating. An Austin SSC staff member will keep your team waiver at the field, or a new one can be printed out. Players who sign up as individuals, agree to the waiver electronically when they register.
A. All Austin SSC participants must be 21 years of age or older prior to their first scheduled game.
B. Players that have participated in Division 1 Collegiate or Professional sports must be a minimum of 2 years removed from participation to be eligible to play in a similar Austin SSC sport.
C. Players may only be on one roster for any given sport on a given night, regardless of if multiple divisions are offered.
D. Austin SSC reserves the right to request a photo ID from any player at any time for any reason.
E. Roster checks will be performed by an Austin SSC Gameday Coordinator at the request of the challenging team. Only individual players may be challenged. Entire teams may not be challenged. The challenging team must provide legitimate reasons for submitting a roster check request. Challenging teams must report their intention to initiate a roster check to an Austin SSC Official as soon as possible to ensure the preservation of playing time. Teams lose the ability to challenge a player’s eligibility after the halfway point.
Everyone loves a little competition, but one team dominating a league season after season can spoil the fun for everybody.
If a team retaining more than 3 players has won 3 championships in consecutive seasons for which they have been registered, the SSC will have the option to, in its discretion, request that team to form 2 or more separate teams to promote parity in the league or withdraw their registration. That team will then have the opportunity to form 2 separate teams with each subsequent roster approved by the SSC.
We are all adults, and the Austin SSC expects all participants to act like it. Unsportsmanlike behavior may result in that player being ejected from the game. An ejection may result in further suspension from participation in current and / or future SSC sports. An ejected player(s) is required to leave the premises immediately – refusal to leave the premises may result in a team forfeit and / or increased length of suspension.
OVERLY COMPETITIVE PLAYERS:
All SSC sports are intended to be recreational. Any player who is deemed to be excessively competitive and/or overly aggressive may be removed from competition at the discretion of an SSC staff member.
Austin SSC t-shirts are your team’s uniforms. All players must wear their current Austin SSC uniform (past season’s uniforms are not permitted) to participate and any player not wearing his/her uniform will be will be sidelined for that game. Missing or swapped uniform players’ names will be taken and if they are not on your roster, a loss will be assessed for that game.
Names on uniforms, numbers, cut-off sleeves, corporate logos, etc, are permitted, as long as they do not cover any logos originally printed on the shirts.
Win – 2 points…Tie – 1 point….Loss – 0 points.
A basketball will be provided by the Austin SSC Staff. Players are required to wear athletic shoes while on the court.
Each team will play two separate games each night for 6 weeks. The 7th week will be reserved for playoffs. The number of teams that qualify will vary each season
If a team is short the minimum number of players by game time, the game will be considered a forfeit.
If the forfeiting team does not have enough players to play an officiated exhibition game, a $50 forfeit fine will be assessed. This $50 fine will go towards your opponent’s bar tab for the following week. Provided the fine is paid on time, the bar tab voucher can be obtained from the league director the following week. Teams that receive a forfeit fine must use it the following week or lose it. If there are enough players of the forfeiting team that are able to play, and an officiated game is played, no forfeit fine will be assessed.
All fines must be paid before your next scheduled game by either cash or check (made payable to the Austin SSC). If payment is not received by the end of this next scheduled game, your team will be assessed a loss for this game. Teams will not be allowed to play any proceeding games until the fine is paid in full. Teams that have any fines from the last regular season game will not be allowed back into the Austin SSC for any sport until these fines are paid in full.
If notice is given to the Austin SSC via e-mail (firstname.lastname@example.org) by 5pm on the preceding day, (Friday for weekend games), your team will not be assessed a forfeit fine. This will allow the opposing coach to inform his team of the impending forfeit.
The minimum number of players to play an officiated exhibition game is as follows. Thus any amount less than this would incur the forfeit fine: 2
GAME RESCHEDULING POLICY:
In the event of inclement weather or any other event that causes games to be postponed, the Austin SSC will make every attempt to reschedule all games. In the event of multiple cancellations, the SSC reserves the option to shorten the regular season and/or the play-off schedule. Make-up games may be scheduled on days other than the regularly scheduled days of the week. Neither refunds nor pro-rated refunds will be given if the season is shortened due to inclement weather or due to actions taken by the venue.
BEGINNING OF GAME:
A “Do or Die” Shot from behind the arc prior to the start of the game will determine which team has the initial possession.
Baskets made from the inside the arc count one point. Baskets made when the shooter has BOTH FEET behind the arc count two points. Referees will call “two points”. If there is any doubt by the court monitor or referees as to whether the made basket is worth one or two points, the basket will count as one point.
Baskets made from the inside the arc count two points. Baskets made when the shooter has BOTH FEET behind the arc count three points. Referees will call “three points”. If there is any doubt by the Referees as to whether the made basket is worth two or three points, the basket will count as two points.
Free throws count as one point. When fouled in the act of shooting, free throws are awarded to the fouled shooter only when the basket was not made (see foul section). All free throws are dead balls. Regardless of whether the free throw(s) are made, the opposing team checks the ball from the check box. The try for goal shall be made within 10 seconds after the ball has been placed at the disposal of the free thrower. All other
FOOD / DRINKS:
All food and drinks can be purchased from the bowling alley and not brought in from the outside.
GAME PLAY: (Modeled after the Hoop it Up 3 on 3 Rules and Regulations)
Length of Games:
First team to score 20 points (you do not have to win by two points), or 30 minutes, including the warm-up period. Championship Games in each division: No Time Limit. The Austin SSC Event Staff member may institute a time limit in the championship game prior to or during the game.
Overtime (Playoffs only):
If the score is tied at the end of 30 minutes, the game goes to overtime. A “Do or Die” shot from behind the arc will determine who has the ball first. The game winner is the first team to score 2 points in the overtime period.
No Make It Take It:
The ball changes possession after each scored basket.
No stalling is allowed. The Austin SSC official may institute a 30 second shot clock at any time. After a team has been warned about stalling, failure to attempt a shot within 30 seconds will result in loss of possession.
All jump balls become the possession of the defensive team.
Each team is allowed three 45-second time-outs per game. The game does not stop during any time-outs. NO time-outs are permitted in the last three minutes of the game.
Taking It Back:
When in play, the ball must be “taken back” on each change of possession. “Taking it back” means BOTH feet must be behind two-point arc. Failure to “take it back” is a violation.
First Violation: Warning from the Austin SSC official
Each Individual Violation: Change of Possession
Throw In/Resuming Play:
The ball must be thrown in (not dribbled) in from the check box at the rear of the court.
First Violation: Warning from the Austin SSC official
Each Additional Violation: Change of possession
Three In The Key:
An offensive player shall not remain in the key (rectangle area underneath basket) for 3 consecutive seconds while his/her team is in control of a live ball. The result will be a “3 second violation” and the play will be ruled dead with the possession being awarded to the opposing team. The count is only reset if the player has both feet out of the key.
Any time a basket is MADE and a foul is called:
· The basket counts.
· The referee or team representative records the foul.
· Defending team receives the ball.
RECORDED TEAM FOUL # RESULT (for team that was fouled)
Team Fouls 1 through 6 Check ball from check box. (see above)
Team Fouls 7+ (act of shooting) One free throw. If fouled with both feet behind the two-point arc, two free throws. Females get two or three free throws, respectively. (see above)
Team Fouls 7+ (not in act of shooting) One free throw. Females get two.
All intentional fouls will be called by the Austin SSC official only and results in one free throw, two for females, for the player fouled AND his/her team retains possession and checks the ball at the check box. An intentional fouls is a personal or technical foul designed to stop or keep the clock from starting, to neutralize an opponent’s obvious advantageous position, contact away from the ball, or when not playing the ball. It may or may not be premeditated and is not based on the severity of the act.
Flagrant fouls or continuous misconduct will result in team forfeiture and team dismissal from the tournament. All flagrant fouls are called by the Austin SSC official. A flagrant foul may be a personal technical foul of violent or savage nature, or a technical non-contact foul which displays unacceptable conduct. It may or may not be intentional. If personal, it involves violent contact such as striking, kneeing, etc. If technical, it involves dead ball contact or non-contact at any time which is extreme or persistent, vulgar, or abusive conduct.
1. Head to Head (3 or more clubs: best won-lost-tied percentage in games among the clubs.)
2. Strength of Schedule
3. Record vs. Common Opponents
4. Points against
5. Point differential